This is a gui with lots of features! Click COPY button for auto copy script 2. Script many features such as auto farm. Here you are going to get information about Bee Swarm Simulator Script Hack and Bee Swarm Simulator Script Pastebin Hacks. Posts: 1,030 Threads: 173 Joined: Oct 2016 ["Rose Field"] = CFrame.new(-322, 20, 124). ["Pineapple Field"] = CFrame.new(262, 68, -201). Bee Swarm Simulator script. 29 min ago So OP! 0 . The user has a huge advantage over other players because of his usage. 26 25 24. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Category : scripts. 0 . It will only work once\nas the treasures do not respawn. You have received information about the game. ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190), ["Ant Challenge"] = CFrame.new(90.6, 32.6, 501), ReturnToHive.MouseButton1Down:connect(function(), player.Character:MoveTo(player.SpawnPos.Value.p), BlackBear.MouseButton1Down:connect(function(), local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart, BrownBear.MouseButton1Down:connect(function(), PandaBear.MouseButton1Down:connect(function(), PolarBear.MouseButton1Down:connect(function(), ScienceBear.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Science Bear"], TravelingBear.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Traveling Bear"], MotherBear.MouseButton1Down:connect(function(), TunnelBear.MouseButton1Down:connect(function(), SunBear.MouseButton1Down:connect(function(), RedBoost.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Redfield Boost"], BlueBoost.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Bluefield Boost"], MountainBoost.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Boost"], RedCannon.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Red Cannon (22)"], BlueCannon.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Blue Cannon (16)"], YellowCannon.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Yellow Cannon (12)"], Slingshot.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Slingshot (8)"], BeeShop.MouseButton1Down:connect(function(), TPShop.MouseButton1Down:connect(function(), TPShop2.MouseButton1Down:connect(function(), MountainTopShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Shop"], TentShop.MouseButton1Down:connect(function(), RedClubhouse.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Red Clubhouse"], BlueClubhouse.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Blue Clubhouse"], TicketShop.MouseButton1Down:connect(function(), ClubHoney.MouseButton1Down:connect(function(), notify'Teleported to Club Honey Dispenser', RoyalJellyShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["RoyalJelly Shop"], TicketRoyalJelly.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Ticket RoyalJelly Shop"], notify'Teleported to Ticket Royal Jelly Shop', Honeystorm.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Honeystorm Dispensor"], HoneyConvertor.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Instant Honey Convertor"], notify'Teleported to Instant Honey Convertor', TreatDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Treat Dispenser"], SproutDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Sprout Dispenser"], KingbeetlesLair.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["King Beetles Lair"], MushRoomField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Mushroom Field"], StrawBerryField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["StrawBerry Field"], CloverField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Clover Field"], SpiderField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Spider Field"], BlueField.MouseButton1Down:connect(function(), SunflowerField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Sunflower Field"], DandelionField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Dandelion Field"], BamBooField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["BamBoo Field"], RoseField.MouseButton1Down:connect(function(), CactusField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Cactus Field"], PumpkinField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pumpkin Field"], PineTreeField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["PineTree Field"], MountainTopField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Field"], PineappleField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pineapple Field"], GumdropDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Gumdrop Dispenser"], TreatShop.MouseButton1Down:connect(function(), WealthClock.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Wealth Clock"], StarHut.MouseButton1Down:connect(function(), Onett.MouseButton1Down:connect(function(), AntChallenge.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Ant Challenge"], BlueberryDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Blueberry Dispenser"], notify'Teleported to Blueberry Dispenser', StrawberryDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Strawberry Dispenser"], notify'Teleported to Strawberry Dispenser', ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ, SetLocation.MouseButton1Down:connect(function(), setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0), setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0), setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0), print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz), SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz, TPLocation.MouseButton1Down:connect(function(), if CustomLocationSet and not pausehumcheck then, uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz), for i, v in pairs(game.Players:GetChildren()) do, Player1.MouseButton1Down:connect(function(), Player2.MouseButton1Down:connect(function(), Player3.MouseButton1Down:connect(function(), Player4.MouseButton1Down:connect(function(), Player5.MouseButton1Down:connect(function(), TpPlayer.MouseButton1Down:connect(function(), if PlyrSel.Text == "SELECT A PLAYER" then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame, FindTreasures.MouseButton1Down:connect(function(), for i,v in ipairs(treasure:GetChildren()) do, collecttreasure(workspace.TreasureCollectibles), NoClip.MouseButton1Down:connect(function(), NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0), game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Humanoid:ChangeState(11), TPTool.MouseButton1Down:connect(function(), local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack), game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)), BTool.MouseButton1Down:connect(function(), local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), StartFarm.MouseButton1Click:connect(function(), PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0), StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0), Field1AF.MouseButton1Down:connect(function(), Field2AF.MouseButton1Down:connect(function(), Field3AF.MouseButton1Down:connect(function(), Field4AF.MouseButton1Down:connect(function(), Field5AF.MouseButton1Down:connect(function(), Field6AF.MouseButton1Down:connect(function(), Field7AF.MouseButton1Down:connect(function(), Field8AF.MouseButton1Down:connect(function(), Field9AF.MouseButton1Down:connect(function(), Field10AF.MouseButton1Down:connect(function(), Field11AF.MouseButton1Down:connect(function(), Field12AF.MouseButton1Down:connect(function(), Field13AF.MouseButton1Down:connect(function(), Field14AF.MouseButton1Down:connect(function(), AvoidViciousBee.MouseButton1Click:connect(function(), AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0), AvoidViciousBee.Text = "Avoid Vicious Bee: ON", HuntViciousBee.MouseButton1Click:connect(function(), HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0), HuntViciousBee.Text = "Hunt Vicious Bee: ON", ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0), if HuntViciousActive and viciousbeedetected then, print("Vicous Bee has Appeared. Add Comment . You can strengthen your bees and add some features. ["Sunflower Field"] = CFrame.new(-208, 4, 185). Clone with Git or checkout with SVN using the repositorys web address. Enter the Bee Swarm Simulator environment, launch the script executor, copy and paste any scripts weve provided into the box, and then click the Execute/Inject button. Auto Free Anti Pass. ["PineTree Field"] = CFrame.new(-318, 68, -150). Launch the game and launch the exploit. Run and done. | 2.09 KB, GetText | Required fields are marked * Comment * Name * ["Ticket Tent"] = CFrame.new(-234, 17, 398). The Gifted bee roller is the wrong script Explorer is patched. ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5). Totally won't ruin the game. Cheats for Bee Swarm Simulator allow users to have a huge advantage over other players because they can get unlimited honey and pollen without worrying about dying. Bee Swarm Hack for free on the ubuntu pastebin site without download! Never. ["Rose Field"] = CFrame.new(-322, 20, 124). Paste the script into your script application. Look for hidden treasures all over the map. For example you will be able to use the following features in the game Bee Swarm Simulator: Auto Farm, Auto Dig, Teleport to Rares, Boost scripts and more. OP BEE SWARM SIMULATOR SCRIPT. Tags: Bee Swarm Simulator Auto Farm, Bee Swarm Simulator Hack, Bee Swarm Simulator Hack 2022, bee swarm simulator Script, Bee Swarm Simulator Script 2022, Bee . 34 min ago ["PineTree Field"] = CFrame.new(-318, 68, -150). ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7). Meet well disposed bears, complete their missions and get ["Blue Field"] = CFrame.new(113.7, 4, 101.5). ["Club Honey"] = CFrame.new(44.8, 5, 319.6). 56 min ago The Bee Swarm Simulator game is a staple of the wonderful gaming platform Roblox. Copy Bee Swarm Simulator Pastebin Script Code below. Not a member of Pastebin yet? . This is a gui with lots of features! You collect honey from your flowers and bees and protect your own home. Advertisement. Step : 1. Photo used under Creative Commons from Ivan Radic. ["Spider Field"] = CFrame.new(-57.2, 20, -5.3). 44 min ago Auto Wealth Clock. It even has auto farm you can use and you can leave your pc overnight! Unable to the download the software, it keeps getting deleted or wont download. Learn how your comment data is processed. ["Cactus Field"] = CFrame.new(-194, 68, -107). Hunting Time!! Field Boosts will be triggered every 2 hours. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. Bee Swarm Simulator Wiki is a FANDOM Games Community. "), notify'A Sprout has Appeared. Pepsi#5229. ["Bluefield Boost"] = CFrame.new(319, 58, 103). | 0.62 KB, JSON | Here are the latest hacks for Bee Swarm Simulator. Whiterose inactive. NukeVsCity. Privacy Policy Cookies About us Contact, Polticas de Privacidad Polticas de Cookies Acerca de Sobre Nosotros Contacto Colabora con HDG, Bee Swarm Simulator Script Pastebin Hacks February 2023, SCP: Guide with all the secret laboratory codes, Best Roblox Breaking Point Script to Play and Win, List of Best Houses Ideas for Bloxburg Cheap and Luxury Layouts, Roblox Music ID Codes: Song Database February 2023 (Complete List), Astroneer Codes February 2023 (Complete List), Adopt Me: Pet Value List February 2023 (Complete List), local beeswarmsim = {Banned,1MLikes,WordFactory,Millie,Troggles,Luther,CarmensAnDiego,Dysentery,Jumpstart,Mocito100T,RedMarket,Cubly,500mil,BeesBuzz123,ClubBean,ClubConverters,Dicord100K,GumdropsForScience,Marshmallow,SecretProfileCode,Sure,Teespring,Wax,Wink,Buzz,Nectar,38217,Bopmaster,Cog,Connoisseur,Crawlers,Roof}, loadstring(game:HttpGet(https://raw.githubusercontent.com/Boxking776/kocmoc/main/kocmoc-remastered.lua))(), loadstring(game:HttpGet(https://raw.githubusercontent.com/not-weuz/Lua/main/bsstrainer.lua))(). Features: ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7). usually caused by Obfuscation/Packing and Encryption. Feb 28th, 2021. Any software may trigger a reaction with your anti-virus, There are different types of situations and it is difficult to open them all. ["Tool Shop 2"] = CFrame.new(165, 69, -161). Bee Swarm Simulator Script Created By N/A. 0 . 56 min ago Bee Swarm Simulator Gui Published: Acc Developer: admin Game: Bee Swarm Simulator 01/10/2020. The most interesting game in the world of Roblox, I recommend, Use of any site materials Powerful scripts and hacks for the popular simulator game Roblox: Bee Swarm Simulator. ["MountainTop Shop"] = CFrame.new(-18, 176, -137). 10,946. If you're having trouble using it, help is available on the Discord server linked on this page. The field auto farm is the top class it does everything really efficiently. Ensure you have the latest version of .NET Framework, you may download it from here, you must download the runtime and install it. ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7). ', while SproutFarmActive and sproutdetected do, if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then, root.CFrame = v.CFrame * CFrame.new(0, 30, 0), root.CFrame = v.CFrame * CFrame.new(3, 10, 3), if SproutFarmActive and sproutstarted then, if (part.Position-root.Position).magnitude <= 80 then, print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), if (part.Position-root.Position).magnitude <= 50 then, root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z), for k,v in pairs(workspace.Collectibles:GetChildren()) do, if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then, local intvalue = Instance.new("IntValue",v), --print("Teleporting to Firefly " ..tostring(count))--, root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), for i,v in pairs(workspace.Collectibles:GetChildren()) do, if (v.Position-root.Position).magnitude <= 50 then, InfBackpack.MouseButton1Down:connect(function(), game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Purchase",{["Mute"] = true,["Type"] = "Debug-Bag",["Category"] = "Backpack"}). 30 min ago Teleport. ["RoyalJelly Shop"] = CFrame.new(-297, 53, 68). WalkSpeed. About Bee Swarm Simulator; Develop your own bee hive, gather dust, and make nectar in Bee Swarm Simulator! ["Redfield Boost"] = CFrame.new(-332, 20, 244). "), FieldBoostToggle.BackgroundColor3 = Color3.new(0.5, 0, 0), FieldBoostToggle.Text = "Auto Field Boost: ON", game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Red Field Booster"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blue Field Booster"), game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Field Booster"), FieldBoostToggle.Text = "Field Boosts: " ..tostring(fbwaittime).. "sec", until fbwaittime == 0 or not FieldBoostActive, TreatToggle.MouseButton1Click:connect(function(), print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry). You must be signed in to report this content. ["BamBoo Field"] = CFrame.new(93, 20, -25). Use tab to navigate through the menu items. (05-09-2019, 04:24 PM) ShawnHere Wrote: The "Buy lots of basic eggs for 10m" script is an Explorer? ["Polar Bear"] = CFrame.new(-106, 119, -77). -- Bee Swarm Simulator Gui Created by IruanGamerYT--, local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -299, 0, -32), MainFrame.Size = UDim2.new(0, 598, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.4, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 415, 0, 380), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 5, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 190, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 345, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 30), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 55), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 80), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 105), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 130), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 155), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 5, 0, 180), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 5, 0, 205), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 5, 0, 230), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 5, 0, 255), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 5, 0, 280), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 5, 0, 305), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 5, 0, 330), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 190, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 190, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 190, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 190, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 190, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 190, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 190, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 190, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 190, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 190, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 190, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 190, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 190, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 190, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 370, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 370, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 370, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 370, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 370, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 370, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 370, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 370, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 370, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 370, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 370, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 370, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 370, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 370, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 100, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 288, 0, 5), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0, 1, 0), FindTreasures.Position = UDim2.new(0, 363, 0, 5), FindTreasures.Size = UDim2.new(0, 130, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 333, 0, 34), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 85), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. , -161 ) pc overnight ago [ `` Redfield Boost 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